Mysteries of the sith mods

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I believe the Jabba's Palace map was with Mysteries of the Sith and also had some cool traps iirc but sadly I don't think it had a Rancor in it, though there was a community made one that did.

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There was also a Star Destroyer one a buddy and me played constantly with a few different traps that could be triggered from one of the command decks, one activated auto turrets and another disabled the force field which sucked whoever was on the flight deck out into space xD Other highlights were definitely the Cloud City mp map, force pushing people off the edges.good times. I also never got tired of firing the concussion rifle down that long main thoroughfare of the Nar Shaddaa map, it was op but fun as hell. The mp maps was where it was strongest, the Nar Shaddaa spaceport map in DFII is still probably the most fun I ever had on an mp map, there were so many intricately designed side areas and secret passageways you could access, it was pure joy to explore. Endless SW maps and player skins (flying around with a Boba Fett skin was a holy shit moment for extreme at the time SW nerd me). I spent more time with Dark Forces II than probably any other PC game in the late 90s, and it was the first game with a mod scene that I took advantage of.